mirror of https://github.com/godotengine/godot
The purpose of this code is to expose the necessary functions for users and engine devs to develop tooling for properly timing and seeking inside particles. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> |
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| .. | ||
| environment | ||
| storage | ||
| SCsub | ||
| rasterizer_canvas_dummy.h | ||
| rasterizer_dummy.h | ||
| rasterizer_scene_dummy.h | ||