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godot/tests/core/templates
Lukas Tenbrink 1b1ab76a14 Add `FixedVector` template.
This is a high performance `Vector`-like object that can be used if the maximum number of objects is small and known, and the objects are needed only temporarily.
2025-04-30 19:14:08 +02:00
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test_a_hash_map.h Remove `auto` misuse cases. 2025-04-14 16:54:57 +03:00
test_command_queue.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_fixed_vector.h Add `FixedVector` template. 2025-04-30 19:14:08 +02:00
test_hash_map.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_hash_set.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_list.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_local_vector.h Add `LocalVector.erase_unordered`, mimicking `erase` but with `remove_at_unordered`, to remove duplicate logic. 2025-03-31 13:31:53 +02:00
test_lru.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_oa_hash_map.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_paged_array.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_rid.h Merge pull request #105164 from stuartcarnie/apple_pthread 2025-04-10 10:18:12 -05:00
test_span.h Add C array constructor to `Span`. [skip ci] 2025-03-12 16:48:16 +01:00
test_vector.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00