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doc_classes
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Update official export templates architecture list in docs
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2025-01-07 20:28:25 +07:00 |
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export
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Add `String::replace_char(s)` methods for performance and convenience
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2025-04-10 13:08:45 +02:00 |
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README.md
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…
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SCsub
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Fix `uiautomationcore` linking in 32-bit x86 MinGW builds.
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2025-04-26 23:45:07 +03:00 |
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console_wrapper_windows.cpp
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Merge pull request #94839 from alvinhochun/win-set-console-mode
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2024-09-18 11:15:22 +02:00 |
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crash_handler_windows.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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crash_handler_windows_seh.cpp
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Print script backtrace in the crash handler.
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2025-04-25 09:15:20 +03:00 |
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crash_handler_windows_signal.cpp
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Print script backtrace in the crash handler.
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2025-04-25 09:15:20 +03:00 |
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detect.py
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[Buildsystem] Add `EnumVariable(ignorecase=2)`
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2025-04-29 13:35:40 -04:00 |
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display_server_windows.cpp
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Core: Replace C math headers with C++ equivalents
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2025-04-16 15:49:02 -05:00 |
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display_server_windows.h
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Change `DisplayServerMacOS` from `GDCLASS` to `GDSOFTCLASS`. Add `GDSOFTCLASS` to other display servers.
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2025-04-10 09:18:58 +03:00 |
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drop_target_windows.cpp
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fix drag-and-drop in windows
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2024-10-24 19:43:30 +03:00 |
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drop_target_windows.h
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Core: Integrate warning suppression macro helpers
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2025-04-03 10:13:46 -05:00 |
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gl_manager_windows_angle.cpp
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…
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gl_manager_windows_angle.h
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Style: Begin integrating simple `.clangd` fixes
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2025-03-22 13:24:35 -05:00 |
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gl_manager_windows_native.cpp
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
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gl_manager_windows_native.h
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Style: Begin integrating simple `.clangd` fixes
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2025-03-22 13:24:35 -05:00 |
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godot.ico
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…
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godot.natvis
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Windows: Expand `godot.natvis` type coverage
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2024-11-11 13:47:14 -06:00 |
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godot_console.ico
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…
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godot_res.rc
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
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godot_res_wrap.rc
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
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godot_windows.cpp
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[Windows] Remove unused code from `godot_windows.cpp`.
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2025-01-28 20:12:47 +02:00 |
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joypad_windows.cpp
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SCons: Add enum conversion warning
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2025-04-26 12:06:20 -05:00 |
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joypad_windows.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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key_mapping_windows.cpp
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…
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key_mapping_windows.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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lang_table.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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msvs.py
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Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
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2025-04-08 15:40:05 +02:00 |
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native_menu_windows.cpp
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Core: Replace C math headers with C++ equivalents
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2025-04-16 15:49:02 -05:00 |
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native_menu_windows.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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os_windows.cpp
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Fix OS_Windows::get_video_adapter_driver_info()
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2025-04-18 19:11:40 -04:00 |
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os_windows.h
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Add methods to decode/encode multibyte encodings.
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2025-03-28 17:32:34 +02:00 |
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platform_config.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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platform_gl.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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platform_windows_builders.py
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SCons: Extend `MinGW` support & checks
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2024-10-11 14:24:00 -05:00 |
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rendering_context_driver_vulkan_windows.cpp
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Move Vulkan includes to a central godot_vulkan.h header
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2024-09-29 17:53:18 +02:00 |
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rendering_context_driver_vulkan_windows.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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tts_windows.cpp
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Core: Replace C math headers with C++ equivalents
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2025-04-16 15:49:02 -05:00 |
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tts_windows.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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uiautomationcore.arm32.def
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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uiautomationcore.arm64.def
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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uiautomationcore.x86_32.def
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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uiautomationcore.x86_64.def
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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wgl_detect_version.cpp
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Add `(void *)` cast directly to `GetProcAddress` calls.
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2025-02-27 12:30:04 +02:00 |
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wgl_detect_version.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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windows_terminal_logger.cpp
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Ability to print and log script backtraces
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2025-04-24 18:54:41 +02:00 |
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windows_terminal_logger.h
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Ability to print and log script backtraces
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2025-04-24 18:54:41 +02:00 |
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windows_utils.cpp
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Use `append_` instead of `parse_` for `String` methods.
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2025-03-27 17:51:02 +01:00 |
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windows_utils.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |