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joints
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
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area_pair_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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area_pair_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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area_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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area_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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body_pair_sw.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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body_pair_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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body_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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body_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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broad_phase_basic.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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broad_phase_basic.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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broad_phase_octree.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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broad_phase_octree.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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broad_phase_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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broad_phase_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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collision_object_sw.cpp
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-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
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2017-09-03 14:54:15 -03:00 |
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collision_object_sw.h
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-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
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2017-09-03 14:54:15 -03:00 |
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collision_solver_sat.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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collision_solver_sat.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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collision_solver_sw.cpp
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
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collision_solver_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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constraint_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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gjk_epa.cpp
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
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gjk_epa.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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joints_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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physics_server_sw.cpp
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-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
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2017-09-03 14:54:15 -03:00 |
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physics_server_sw.h
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-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
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2017-09-03 14:54:15 -03:00 |
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shape_sw.cpp
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
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shape_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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space_sw.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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space_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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step_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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step_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |