mirror of https://github.com/godotengine/godot
- Added correct config file for android dllmaps. - Fix __Internal DllImports with a dlopen fallback. - Add missing P/Invoke functions and internal calls expected by the monodroid BCL and our custom version of the 'Android.Runtime.AndroidEnvironment' class (this last one can be found in the godot-mono-builds repo). - Make sure to set 'btls' instead of 'legacy' as the default TLS provider on Android. |
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|---|---|---|
| .. | ||
| clipper-exceptions.patch | ||
| clipper.cpp | ||
| clipper.hpp | ||
| curl_hostcheck.c | ||
| curl_hostcheck.h | ||
| easing_equations.cpp | ||
| fastlz.c | ||
| fastlz.h | ||
| hq2x.cpp | ||
| hq2x.h | ||
| ifaddrs-android.cc | ||
| ifaddrs-android.h | ||
| mikktspace.c | ||
| mikktspace.h | ||
| open-simplex-noise-LICENSE | ||
| open-simplex-noise-no-allocate.patch | ||
| open-simplex-noise.c | ||
| open-simplex-noise.h | ||
| pcg.cpp | ||
| pcg.h | ||
| smaz.c | ||
| smaz.h | ||
| stb_vorbis.c | ||
| stb_vorbis.h | ||
| triangulator.cpp | ||
| triangulator.h | ||
| yuv2rgb.h | ||