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godot/editor/debugger
Stuart Carnie 742b27fdd6 Editor: Simplify `_parse_message`; separate into handler functions
Move the individual message handlers to separate functions, to make it
easier to follow and add additional message handlers. The function
is also more efficient as it only performs a single hash lookup for
the handler and then dispatches to the member function.
2025-03-22 05:52:20 +11:00
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debug_adapter Fix debugger's memory leak when project closes itself 2025-03-12 16:46:23 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
editor_debugger_inspector.cpp Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
editor_debugger_inspector.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_debugger_node.cpp Add "Mute Audio" button to Game view in editor 2025-03-19 08:20:17 -07:00
editor_debugger_node.h Add "Mute Audio" button to Game view in editor 2025-03-19 08:20:17 -07:00
editor_debugger_server.cpp Remove unused header in editor. 2024-12-24 00:40:38 +08:00
editor_debugger_server.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_debugger_tree.cpp Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
editor_debugger_tree.h Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
editor_expression_evaluator.cpp Use `SceneStringName` in more places 2024-12-02 14:39:16 +01:00
editor_expression_evaluator.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_file_server.cpp Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
editor_file_server.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_performance_profiler.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_performance_profiler.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_profiler.cpp Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
editor_profiler.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_visual_profiler.cpp Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
editor_visual_profiler.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
script_editor_debugger.cpp Editor: Simplify `_parse_message`; separate into handler functions 2025-03-22 05:52:20 +11:00
script_editor_debugger.h Editor: Simplify `_parse_message`; separate into handler functions 2025-03-22 05:52:20 +11:00