1
0
Fork 0
godot/servers/rendering/renderer_rd/forward_clustered
David House e6daec9cf8 Added indirect drawing functionality to MultiMesh
Update doc/classes/RenderingServer.xml

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2025-01-13 14:51:51 -06:00
..
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
render_forward_clustered.cpp Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
render_forward_clustered.h Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
scene_shader_forward_clustered.cpp Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface 2024-12-19 19:59:52 -06:00
scene_shader_forward_clustered.h Fix union order to simplify empty initializers. 2025-01-09 10:39:13 -03:00