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doc_classes
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[iOS] Add options to specify additional entitlements and capabilities in the export settings.
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2024-12-02 17:38:19 +02:00 |
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export
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[Export] Respect icon/splash screen import settings.
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2025-01-31 07:45:16 +02:00 |
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README.md
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SCsub
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Update the app bundle's creation time to match the build time on macOS
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2025-01-25 20:21:17 -08:00 |
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crash_handler_macos.h
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Set clang-format `RemoveSemicolon` rule to `true`
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2024-10-25 13:49:43 -04:00 |
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crash_handler_macos.mm
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[Windows] Offload `RenderingDevice` creation test to subprocess.
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2025-02-24 19:40:10 +02:00 |
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detect.py
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Merge pull request #99603 from stuartcarnie/metal_fx_upscaling
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2025-01-06 22:47:08 +01:00 |
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dir_access_macos.h
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[macOS] Handle bundles as files in the embedded file dialogs.
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2024-12-03 12:41:52 +02:00 |
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dir_access_macos.mm
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[macOS] Handle bundles as files in the embedded file dialogs.
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2024-12-03 12:41:52 +02:00 |
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display_server_macos.h
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Delegate to the DisplayServer the task of handling mouse_mode
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2025-01-28 11:22:27 -05:00 |
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display_server_macos.mm
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Fix cross-platform configuration of rendering driver settings
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2025-02-23 12:28:59 +01:00 |
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gl_manager_macos_angle.h
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gl_manager_macos_angle.mm
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gl_manager_macos_legacy.h
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[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
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2024-08-07 11:57:27 +03:00 |
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gl_manager_macos_legacy.mm
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[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
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2024-08-07 11:57:27 +03:00 |
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godot_application.h
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godot_application.mm
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godot_application_delegate.h
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godot_application_delegate.mm
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godot_button_view.h
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godot_button_view.mm
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godot_content_view.h
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godot_content_view.mm
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Implement `DisplayServer.window_start_resize`.
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2025-01-07 07:58:02 +02:00 |
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godot_main_macos.mm
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[MoltenVK] Fix downscaled hiDPI window pixelation.
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2024-07-04 21:03:32 +03:00 |
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godot_menu_delegate.h
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godot_menu_delegate.mm
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[macOS] Fix menu crash when used from opened native dialog.
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2024-10-01 08:30:30 +03:00 |
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godot_menu_item.h
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[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method.
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2024-07-08 11:20:28 +03:00 |
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godot_menu_item.mm
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[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method.
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2024-07-08 11:20:28 +03:00 |
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godot_open_save_delegate.h
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Support MIME types in file dialog filters on macOS and Linux.
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2025-01-04 22:05:35 +02:00 |
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godot_open_save_delegate.mm
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Support MIME types in file dialog filters on macOS and Linux.
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2025-01-04 22:05:35 +02:00 |
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godot_status_item.h
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godot_status_item.mm
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[DisplayServer] Add error messages and descriptions to callbacks.
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2024-05-28 17:36:54 +03:00 |
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godot_window.h
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godot_window.mm
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godot_window_delegate.h
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godot_window_delegate.mm
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Fix popup shows behind always_on_top parent.
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2024-12-10 01:35:25 +08:00 |
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key_mapping_macos.h
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key_mapping_macos.mm
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macos_terminal_logger.h
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macos_terminal_logger.mm
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native_menu_macos.h
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[macOS] Improve native menu open/close callbacks.
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2024-06-05 20:22:41 +03:00 |
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native_menu_macos.mm
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Fix native popup menus position in embedded windows.
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2025-02-01 21:31:03 +02:00 |
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os_macos.h
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[macos, ios]: Refactor joypad support into shared code, numerous bugfixes
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2025-01-08 07:00:23 -07:00 |
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os_macos.mm
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[macos, ios]: Refactor joypad support into shared code, numerous bugfixes
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2025-01-08 07:00:23 -07:00 |
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platform_config.h
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platform_gl.h
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platform_macos_builders.py
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rendering_context_driver_vulkan_macos.h
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rendering_context_driver_vulkan_macos.mm
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Add debug utilities for Vulkan
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2024-08-21 23:48:08 +02:00 |
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tts_macos.h
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tts_macos.mm
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