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godot/scene
smix8 e64fe63f17 Improve Path2D debug performance
Improves Path2D node debug performance by changing the debug to use mesh and multimesh instead of slower canvas draw functions.
2025-06-09 17:25:06 +02:00
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2d Improve Path2D debug performance 2025-06-09 17:25:06 +02:00
3d Match avoidance defaults for NavigationAgent and NavigationServer NavAgent 2025-06-07 13:49:12 +02:00
animation Add node started/finished signals for animation state machines 2025-06-05 12:09:16 -07:00
audio
debugger Editor: Explicit parse_message handlers 2025-06-03 13:24:58 +02:00
gui Merge pull request #107280 from kleonc/accept_dialog_bind_ok_button_visibility_to_spacer 2025-06-09 00:45:51 +02:00
main Don't store deprecated `auto_translate` property 2025-06-08 21:53:28 +08:00
resources AudioStreamWAV: Inline tag remap inside load 2025-06-07 09:41:23 -03:00
theme Merge pull request #106300 from bruvzg/rtl_ualp 2025-06-05 13:11:39 +02:00
SCsub
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp Merge pull request #106846 from TokageItLab/mod-target 2025-06-06 17:37:19 +02:00
register_scene_types.h
scene_string_names.h Add node started/finished signals for animation state machines 2025-06-05 12:09:16 -07:00