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godot/modules/raycast
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
..
SCsub SCons: Properly set SSE2 as baseline on x86_32 2024-12-12 22:44:44 +01:00
config.py [Windows/ARM64] Fix raycast/embree ARM64 build with LLVM/MinGW. 2024-06-20 15:52:04 +03:00
godot_update_embree.py Style: Update `ruff` & `mypy` to latest versions 2024-09-20 09:36:09 -05:00
lightmap_raycaster_embree.cpp embree: Update to 4.3.1 2024-03-27 22:10:35 +01:00
lightmap_raycaster_embree.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
raycast_occlusion_cull.cpp Merge pull request #99974 from Flarkk/improve_occlusion_jitter 2024-12-09 14:33:08 -06:00
raycast_occlusion_cull.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_types.cpp
register_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
static_raycaster_embree.cpp embree: Update to 4.3.1 2024-03-27 22:10:35 +01:00
static_raycaster_embree.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00