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godot/platform/windows
Hilderin e201e5bf30 Fix Windows Activate Process 2024-06-03 19:33:41 -04:00
..
doc_classes Merge pull request #87042 from Mickeon/documentation-EditorExportPlatform-misc 2024-04-08 11:19:33 +02:00
export Replace `find` with `contains/has` where applicable 2024-05-08 12:37:42 +02:00
README.md
SCsub SCons: Fix `RES` race condition 2024-05-24 12:44:44 -05:00
console_wrapper_windows.cpp [Windows] Improve console IO redirection. 2024-04-27 00:40:17 +03:00
crash_handler_windows.h [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
crash_handler_windows_seh.cpp [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
crash_handler_windows_signal.cpp [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
detect.py SCons: Convert platform `get_flags` to dictionary 2024-05-22 13:53:20 -05:00
display_server_windows.cpp Fix Windows Activate Process 2024-06-03 19:33:41 -04:00
display_server_windows.h Use current mouse button state instead of saved values. 2024-05-31 15:50:14 +03:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp Merge pull request #85188 from aitorciki/nvdrs-fixes 2024-05-07 13:48:40 +02:00
gl_manager_windows_native.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
godot.ico
godot.natvis Style: Trim trailing whitespace and ensure newline at EOF 2024-05-08 10:12:46 +02:00
godot_console.ico
godot_res.rc
godot_res_wrap.rc
godot_windows.cpp [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
joypad_windows.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
joypad_windows.h Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp [NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows. 2024-03-15 22:46:47 +02:00
native_menu_windows.h [NativeMenu] Move files to the `display` subfolder. 2024-03-26 10:18:08 +02:00
os_windows.cpp [Windows] Improve console IO redirection. 2024-04-27 00:40:17 +03:00
os_windows.h Collapse the gdextension arguments into the `GDExtensionData` struct 2024-04-19 07:56:02 -07:00
platform_config.h
platform_gl.h
platform_windows_builders.py Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h Avoid compiler error with RenderingContextDriverVulkanWindows. 2024-04-06 15:53:10 -07:00
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp [Windows] Use CRLF in the terminal prints. 2024-05-20 14:23:17 +03:00
windows_terminal_logger.h
windows_utils.cpp Fix multichar warning in windows_utils 2024-05-30 13:58:56 +02:00
windows_utils.h Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation