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godot/doc/classes
PucklaMotzer09 e5354cacd0 Add Caret Insert Below and Above shortcuts to TextEdit 2022-10-18 10:38:53 +02:00
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@GlobalScope.xml Merge pull request #64268 from timothyqiu/is-finite 2022-10-11 09:25:46 +02:00
AABB.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
AESContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
AStar2D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
AStar3D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
AStarGrid2D.xml refactor(AStarGrid2D): Return Vector2i in get_id_path 2022-09-30 12:02:28 +02:00
AcceptDialog.xml Make AcceptDialog and derivatives utilize StyleBox fully 2022-09-07 01:42:11 +03:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml Allow negative `speed_scale` in AnimatedSprite2D & 3D 2022-09-13 12:41:07 +02:00
AnimatedSprite3D.xml Allow negative `speed_scale` in AnimatedSprite2D & 3D 2022-09-13 12:41:07 +02:00
AnimatedTexture.xml Rework AnimatedTexture's `fps` into `speed_scale` 2022-09-06 21:40:09 +02:00
Animation.xml Add linear/cubic angle interpolation to Animation interpolation type 2022-08-27 07:58:22 +09:00
AnimationLibrary.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml Remove expression base node for transitions 2022-10-07 11:13:43 +02:00
AnimationNodeSync.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs 2022-08-31 10:34:03 +02:00
AnimationPlayer.xml Merge pull request #65942 from SaracenOne/animation_change_callback_fix 2022-10-10 13:53:53 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
Area2D.xml Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
Area3D.xml Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
Array.xml Document `Array.sort()` and `sort_custom()` using unstable sorting 2022-10-08 01:16:41 +02:00
ArrayMesh.xml Revert usage of typed array in `add_surface_from_arrays` parameters 2022-09-02 18:08:43 +03:00
ArrayOccluder3D.xml
AspectRatioContainer.xml
AtlasTexture.xml Support nesting AtlasTextures inside other AtlasTextures 2022-10-04 17:09:37 +02:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml Rename properties unnecessarily using slash (`/`) in their names 2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml
AudioStreamPlayer2D.xml
AudioStreamPlayer3D.xml Rename AudioStreamPlayer3D's `unit_db` to `volume_db` 2022-09-17 16:06:30 +02:00
AudioStreamRandomizer.xml
AudioStreamWAV.xml
BackBufferCopy.xml
BaseButton.xml Move Shortcut Context to Control and ensure that `shortcut_input` adheres to contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. 2022-10-13 21:07:19 +10:00
BaseMaterial3D.xml Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
Basis.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
BitMap.xml Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
Bone2D.xml
BoneAttachment3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
BoneMap.xml
BoxContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml
ButtonGroup.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CPUParticles2D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CPUParticles3D.xml Document 3D particle color properties requiring vertex color as albedo 2022-08-29 16:20:26 +02:00
Callable.xml Callable: add callv method 2022-09-21 08:25:48 +02:00
CallbackTweener.xml
Camera2D.xml Rename Camera2D's `smoothing` to `position_smoothing` 2022-10-11 16:51:26 +02:00
Camera3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributes.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPhysical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Add descriptions for Node2D's skew and CanvasItem's clip_children 2022-10-06 05:09:54 -03:00
CanvasItemMaterial.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CanvasLayer.xml Always update Viewport's last_mosue_position 2022-10-14 12:51:45 +02:00
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml
CharacterBody2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
CharacterBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
CheckBox.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
CheckButton.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
CircleShape2D.xml
ClassDB.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CodeEdit.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CodeHighlighter.xml
CollisionObject2D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionObject3D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml Add `CollisionShape2D.debug_color` property 2022-09-21 16:07:47 +03:00
CollisionShape3D.xml Document behavior of areas with concave shapes 2022-08-23 22:22:35 +02:00
Color.xml
ColorPicker.xml ColorPicker UX improvements 2022-09-06 21:42:20 +05:30
ColorPickerButton.xml
ColorRect.xml
CompressedCubemap.xml
CompressedCubemapArray.xml
CompressedTexture2D.xml
CompressedTexture2DArray.xml
CompressedTexture3D.xml
CompressedTextureLayered.xml
ConcavePolygonShape2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
ConfigFile.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
ConfirmationDialog.xml
Container.xml
Control.xml Move Shortcut Context to Control and ensure that `shortcut_input` adheres to contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. 2022-10-13 21:07:19 +10:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
Crypto.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
CryptoKey.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
Cubemap.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
CubemapArray.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
Curve.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
Curve2D.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
Curve3D.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
CurveTexture.xml
CurveXYZTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DTLSServer.xml
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml Fix typos in Dictionary.xml 2022-09-06 13:38:40 +03:00
DirAccess.xml Unix: Remove now unnecessary I/O defines, cleanup 2022-10-03 12:33:41 +02:00
DirectionalLight2D.xml
DirectionalLight3D.xml
DisplayServer.xml [macOS] Fix window button position and title bar size when editor scale do not match OS UI scale. 2022-10-10 10:32:41 +03:00
EditorCommandPalette.xml
EditorDebuggerPlugin.xml
EditorExportPlatform.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorExportPlugin.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml
EditorFileSystemDirectory.xml
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml Merge pull request #66232 from Evanaellio/fix-tool-annotation 2022-09-22 06:08:07 +02:00
EditorInspector.xml Expose `EditorInspector.get_selected_path` 2022-09-19 15:20:34 +01:00
EditorInspectorPlugin.xml
EditorInterface.xml Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
EditorNode3DGizmo.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorPaths.xml
EditorPlugin.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorProperty.xml Expose `EditorProperty._set_read_only` virtual method 2022-09-19 11:56:49 +01:00
EditorResourceConversionPlugin.xml
EditorResourcePicker.xml Disable editing properties in foreign resources 2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneFormatImporter.xml
EditorScenePostImport.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorScenePostImportPlugin.xml
EditorScript.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorScriptPicker.xml
EditorSelection.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSettings.xml Add editor setting for AcceptDialog OK/Cancel buttons positioning 2022-10-05 17:51:04 +02:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorUndoRedoManager.xml Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
EditorVCSInterface.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
EncodedObjectAsID.xml
Engine.xml Rename `Engine.target_fps` and associated project setting to `max_fps` 2022-10-03 23:54:36 +02:00
EngineDebugger.xml
EngineProfiler.xml
Environment.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
Expression.xml
FileAccess.xml Replacing File calls from the FileAccess class docs 2022-10-03 13:04:40 +02:00
FileDialog.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
FileSystemDock.xml Fix signature for 'folder_moved' signal of FileSystemDock 2022-10-07 13:38:29 -03:00
FlowContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
FogMaterial.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
FogVolume.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
Font.xml Add new C# code blocks to class ref pages 2022-09-19 19:38:29 +02:00
FontFile.xml Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 2022-08-26 11:59:07 +02:00
FontVariation.xml
GPUParticles2D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticles3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractor3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
Generic6DOFJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
Geometry2D.xml Add method bind for `Geometry2D.decompose_polygon_in_convex` 2022-09-21 09:40:03 +04:00
Geometry3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
Gradient.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
GradientTexture1D.xml
GradientTexture2D.xml
GraphEdit.xml Improve parameter naming and documentation in GraphEdit and GraphNode 2022-09-09 17:50:44 +03:00
GraphNode.xml Improve parameter naming and documentation in GraphEdit and GraphNode 2022-09-09 17:50:44 +03:00
GridContainer.xml
GrooveJoint2D.xml
HBoxContainer.xml
HFlowContainer.xml
HMACContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml ColorPicker UX improvements 2022-09-06 21:42:20 +05:30
HSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
HTTPClient.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
HTTPRequest.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
HashingContext.xml
HeightMapShape3D.xml
HingeJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
IP.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
Image.xml Undo #51969, generate_mipmaps runs on caller thread. 2022-10-04 18:45:41 +01:00
ImageFormatLoader.xml [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
ImageTexture.xml
ImageTexture3D.xml
ImageTextureLayered.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ImmediateMesh.xml
ImporterMesh.xml Fix LOD-generation on skinned meshes. 2022-09-14 02:46:10 +01:00
ImporterMeshInstance3D.xml
Input.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
InputEvent.xml
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMIDI.xml Fix MIDI note-on events being converted to note-off events 2022-10-11 12:40:28 -07:00
InputEventMagnifyGesture.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
InputMap.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml
IntervalTweener.xml
ItemList.xml Make `Vector2i` values paired with `EDSCALE` be just `Vector2` 2022-09-08 14:46:32 -03:00
JNISingleton.xml
JSON.xml Add note about JSON.parse not being spec compliant 2022-09-20 18:14:08 +02:00
JSONRPC.xml
JavaClass.xml
JavaClassWrapper.xml
JavaScriptBridge.xml Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
JavaScriptObject.xml Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
Joint2D.xml
Joint3D.xml Rename properties unnecessarily using slash (`/`) in their names 2022-08-23 11:57:43 +02:00
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml Rename `hint_tooltip` to `tooltip_text` & setget 2022-08-27 01:35:01 +02:00
Label3D.xml
LabelSettings.xml
Light2D.xml
Light3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
LightOccluder2D.xml
LightmapGI.xml Tweak LightmapGI defaults to be closer to the CPU lightmapper 2022-09-16 16:27:00 +02:00
LightmapGIData.xml
LightmapProbe.xml
Lightmapper.xml
LightmapperRD.xml
Line2D.xml
LineEdit.xml Rename every instance of `caret_blink_speed` to `caret_blink_interval` 2022-09-06 18:37:17 +02:00
LinkButton.xml
MainLoop.xml
MarginContainer.xml
Marker2D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marker3D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marshalls.xml
Material.xml
MenuBar.xml Move Shortcut Context to Control and ensure that `shortcut_input` adheres to contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. 2022-10-13 21:07:19 +10:00
MenuButton.xml Improve MenuButton and OptionButton 2022-10-03 20:07:39 +10:00
Mesh.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
MeshDataTool.xml
MeshInstance2D.xml
MeshInstance3D.xml
MeshLibrary.xml
MeshTexture.xml
MethodTweener.xml
MissingNode.xml
MissingResource.xml
MovieWriter.xml
MultiMesh.xml Document MultiMesh members and improve/extend existing descriptions 2022-09-08 14:28:38 +02:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml
MultiplayerAPIExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml
MultiplayerPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
Mutex.xml
NativeExtension.xml
NativeExtensionManager.xml
NavigationAgent2D.xml doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit 2022-09-01 12:32:29 -05:00
NavigationAgent3D.xml doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit 2022-09-01 12:32:29 -05:00
NavigationLink2D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationLink3D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationMesh.xml
NavigationMeshGenerator.xml
NavigationObstacle2D.xml Make it clear that obstacles don't affect pathfinding 2022-10-06 11:05:29 +08:00
NavigationObstacle3D.xml Make it clear that obstacles don't affect pathfinding 2022-10-06 11:05:29 +08:00
NavigationPathQueryParameters2D.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
NavigationPathQueryParameters3D.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
NavigationPathQueryResult2D.xml Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
NavigationPathQueryResult3D.xml Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
NavigationPolygon.xml
NavigationRegion2D.xml Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
NavigationRegion3D.xml Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
NavigationServer2D.xml Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
NavigationServer3D.xml Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
NinePatchRect.xml
Node.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
Node2D.xml Add descriptions for Node2D's skew and CanvasItem's clip_children 2022-10-06 05:09:54 -03:00
Node3D.xml Fail look_at() if not inside tree 2022-09-29 13:34:28 +02:00
Node3DGizmo.xml
NodePath.xml
ORMMaterial3D.xml
OS.xml Merge pull request #67244 from RandomShaper/split_render_further_2 2022-10-11 21:08:42 +02:00
Object.xml Rename `set`/`get_indexed`'s "property" to "property_path" 2022-10-12 10:27:44 +02:00
Occluder3D.xml
OccluderInstance3D.xml
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml
OptionButton.xml Improve MenuButton and OptionButton 2022-10-03 20:07:39 +10:00
PCKPacker.xml
PackedByteArray.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
PackedColorArray.xml
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
PackedFloat64Array.xml
PackedInt32Array.xml
PackedInt64Array.xml
PackedScene.xml Swap arguments of ResourceSaver.save() 2022-09-21 22:26:48 +02:00
PackedStringArray.xml
PackedVector2Array.xml
PackedVector3Array.xml
PacketPeer.xml
PacketPeerDTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
PacketPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Panel.xml Fix theming code in Panel, SplitContainer, RichTextLabel 2022-09-06 22:53:19 +03:00
PanelContainer.xml
PanoramaSkyMaterial.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml Mention an issue with infinite scroll on mirroring of Parallax layer 2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml particles: add amount property to sub property collision. 2022-10-13 04:25:18 +11:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
PathFollow3D.xml Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
Performance.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml
PhysicalSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
PhysicsBody2D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsBody3D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsDirectBodyState2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicsDirectBodyState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectBodyState3D.xml Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
PhysicsDirectBodyState3DExtension.xml Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
PhysicsDirectSpaceState2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectSpaceState3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsRayQueryParameters3D.xml
PhysicsServer2D.xml Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
PhysicsServer2DExtension.xml Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
PhysicsServer2DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
PhysicsServer3DExtension.xml Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
PhysicsServer3DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3DRenderingServerHandler.xml
PhysicsShapeQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsTestMotionParameters3D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml
PinJoint2D.xml
PinJoint3D.xml
PlaceholderCubemap.xml
PlaceholderCubemapArray.xml
PlaceholderMaterial.xml
PlaceholderMesh.xml
PlaceholderTexture2D.xml
PlaceholderTexture2DArray.xml
PlaceholderTexture3D.xml
PlaceholderTextureLayered.xml
Plane.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
PlaneMesh.xml Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
PointLight2D.xml
PointMesh.xml
Polygon2D.xml Rename Polygon2D.`invert_enable` to end with "d" 2022-08-24 13:09:44 +02:00
PolygonOccluder3D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml Rename `PopupMenu`'s `set/get_current_index()` to `set/get_focused_item()` 2022-09-06 10:51:14 -03:00
PopupPanel.xml
PortableCompressedTexture2D.xml
PrimitiveMesh.xml Remove QuadMesh and add orientation parameter to PlaneMesh 2022-08-24 18:51:18 -07:00
PrismMesh.xml
ProceduralSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
ProgressBar.xml Rename ProgressBar.`percent_visible` to `show_percentage` 2022-09-07 11:58:30 +02:00
ProjectSettings.xml Add Caret Insert Below and Above shortcuts to TextEdit 2022-10-18 10:38:53 +02:00
Projection.xml Add constructor accepting four Vector4's to `Projection` 2022-08-24 08:30:40 +03:00
PropertyTweener.xml
QuadMesh.xml Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
RDShaderSPIRV.xml
RDShaderSource.xml
RDTextureFormat.xml
RDTextureView.xml
RDUniform.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
RID.xml
RandomNumberGenerator.xml Randomize RandomNumberGenerator instances' default seed 2022-10-08 12:26:26 +05:30
Range.xml
RayCast2D.xml
RayCast3D.xml
Rect2.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
Rect2i.xml Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
RectangleShape2D.xml
RefCounted.xml Rename and expose `RefCounted::get_reference_count()` 2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
RenderingServer.xml Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
Resource.xml
ResourceFormatLoader.xml Exposes ResourceFormatLoader.recognize_path to scripting 2022-10-11 12:35:27 +02:00
ResourceFormatSaver.xml fix arg naming in ResourceFormatLoader extension 2022-08-24 06:49:03 -04:00
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml
ResourceSaver.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
ResourceUID.xml
RibbonTrailMesh.xml
RichTextEffect.xml
RichTextLabel.xml Add Spritesheet support to RichTextLabel BBCode 2022-10-11 13:04:15 +02:00
RigidBody2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
RigidBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Rename change_scene() and change_scene_to() 2022-09-07 17:06:33 -04:00
SceneTreeTimer.xml
Script.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptCreateDialog.xml
ScriptEditor.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml Show method override icon in script editor gutter 2022-09-21 01:49:54 +02:00
ScriptExtension.xml
ScriptLanguage.xml
ScriptLanguageExtension.xml
ScrollBar.xml
ScrollContainer.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
ShaderMaterial.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
Shape2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
Shape3D.xml
ShapeCast2D.xml
ShapeCast3D.xml
Shortcut.xml
Signal.xml
Skeleton2D.xml
Skeleton3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonIK3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonProfile.xml
SkeletonProfileHumanoid.xml
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml
SliderJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
SoftBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml
SplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml
Sprite3D.xml
SpriteBase3D.xml
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StaticBody3D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StreamPeer.xml
StreamPeerBuffer.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml [IO] Add StreamPeerGZIP for streaming compression/decompression. 2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml
StreamPeerTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
String.xml Add `String.to_{camel,pascal,snake}_case` methods 2022-08-30 12:36:24 +03:00
StringName.xml
StyleBox.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
StyleBoxLine.xml
StyleBoxTexture.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml
SyntaxHighlighter.xml
SystemFont.xml Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
TCPServer.xml
TabBar.xml
TabContainer.xml Add background to TabContainer's tabbar and editor docks 2022-08-29 23:43:32 +03:00
TextEdit.xml Add Caret Insert Below and Above shortcuts to TextEdit 2022-10-18 10:38:53 +02:00
TextLine.xml
TextMesh.xml
TextParagraph.xml
TextServer.xml [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
TextServerDummy.xml
TextServerExtension.xml [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
TextServerManager.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Texture.xml
Texture2D.xml
Texture2DArray.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
Texture3D.xml
TextureButton.xml
TextureLayered.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
TextureProgressBar.xml
TextureRect.xml
Theme.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
ThemeDB.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Thread.xml
TileData.xml
TileMap.xml Add description to TileMap's get_layers_count method 2022-10-05 18:32:58 -03:00
TileMapPattern.xml
TileSet.xml
TileSetAtlasSource.xml
TileSetScenesCollectionSource.xml
TileSetSource.xml
Time.xml Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Timer.xml
TorusMesh.xml
TouchScreenButton.xml
Transform2D.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
Transform3D.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
Translation.xml
TranslationServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Tree.xml Tree recursive folding 2022-09-21 13:28:29 +02:00
TreeItem.xml Expose TreeItem::set_button_color 2022-10-09 10:37:55 +02:00
TriangleMesh.xml
TubeTrailMesh.xml
Tween.xml Add new C# code blocks to class ref pages 2022-09-19 19:38:29 +02:00
Tweener.xml
UDPServer.xml
UndoRedo.xml Change UndoRedo to use Callables 2022-09-18 23:52:50 +02:00
VBoxContainer.xml
VFlowContainer.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml ColorPicker UX improvements 2022-09-06 21:42:20 +05:30
VSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
Variant.xml Remove VisualScript module for 4.0 2022-08-24 12:08:17 +02:00
Vector2.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
Vector2i.xml
Vector3.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
Vector3i.xml
Vector4.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
Vector4i.xml Document Vector4i 2022-09-03 17:06:36 +02:00
VehicleBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VehicleWheel3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VideoStream.xml
VideoStreamPlayer.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
Viewport.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml Allow using integer varyings with `flat` interpolation modifier 2022-08-25 13:21:02 +03:00
VisualShaderNode.xml
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml
VisualShaderNodeDerivativeFunc.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParameterRef.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeProximityFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRandomRange.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRemap.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
VisualShaderNodeTexture.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture2DParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameterTriplanar.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUVFunc.xml
VisualShaderNodeUVPolarCoord.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeVarying.xml
VisualShaderNodeVaryingGetter.xml
VisualShaderNodeVaryingSetter.xml
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
VoxelGIData.xml
WeakRef.xml
Window.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
WorkerThreadPool.xml
World2D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
World3D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
X509Certificate.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
XRInterface.xml Add Passthrough extension wrapper 2022-09-27 12:26:53 +02:00
XRInterfaceExtension.xml Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
XRNode3D.xml
XROrigin3D.xml Add current setting to XROrigin3D and fix double positioning HMD 2022-10-13 13:48:52 +11:00
XRPose.xml
XRPositionalTracker.xml
XRServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
bool.xml
float.xml
int.xml