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SCsub
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Refactoring: rename tools/editor/ to editor/
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2017-03-05 14:21:25 +01:00 |
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animation_player_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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animation_player_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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animation_tree_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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animation_tree_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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asset_library_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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asset_library_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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camera_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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camera_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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canvas_item_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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canvas_item_editor_plugin.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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collision_polygon_2d_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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collision_polygon_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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collision_polygon_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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collision_polygon_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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collision_shape_2d_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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collision_shape_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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cube_grid_theme_editor_plugin.cpp
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-Some fixes to code completion.
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2017-08-28 00:04:24 -03:00 |
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cube_grid_theme_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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curve_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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curve_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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editor_preview_plugins.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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editor_preview_plugins.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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gi_probe_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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gi_probe_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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gradient_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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gradient_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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item_list_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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item_list_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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light_occluder_2d_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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light_occluder_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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line_2d_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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line_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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material_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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material_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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mesh_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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mesh_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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mesh_instance_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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mesh_instance_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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multimesh_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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multimesh_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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navigation_polygon_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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navigation_polygon_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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particles_2d_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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particles_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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particles_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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particles_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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path_2d_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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path_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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path_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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path_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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polygon_2d_editor_plugin.cpp
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Merge pull request #10614 from poke1024/realtime-polygon-2d
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2017-08-28 23:58:34 +02:00 |
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polygon_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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resource_preloader_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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resource_preloader_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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script_editor_plugin.cpp
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-Moved script run to editor, removed from project
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2017-08-27 19:04:19 -03:00 |
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script_editor_plugin.h
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-Moved script run to editor, removed from project
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2017-08-27 19:04:19 -03:00 |
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script_text_editor.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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script_text_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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shader_editor_plugin.cpp
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removed DISCARD built in variable, replaced by actual discard GLSL instruction, fixes #9677
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2017-08-29 10:15:49 -03:00 |
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shader_editor_plugin.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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shader_graph_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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shader_graph_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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spatial_editor_plugin.cpp
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Merge pull request #10667 from Zylann/freelook_inertia
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2017-08-28 00:06:25 +02:00 |
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spatial_editor_plugin.h
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Merge pull request #10667 from Zylann/freelook_inertia
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2017-08-28 00:06:25 +02:00 |
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sprite_frames_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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sprite_frames_editor_plugin.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
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style_box_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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style_box_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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texture_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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texture_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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texture_region_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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texture_region_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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theme_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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theme_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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tile_map_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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tile_map_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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tile_set_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
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tile_set_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |