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godot/platform
Fredia Huya-Kouadio e3d60bbd0c Remove the option to compress Android native libraries
Follow-up to https://github.com/godotengine/godot/pull/106358, this is a separate commit / PR since it shouldn't be cherry-picked in previous releases as it removes existing functionality.

Support for 16kb page size added in the previous PR requires the native libraries to be uncompressed, so we're deprecating and removing the option to compress native libraries.
See https://developer.android.com/guide/practices/page-sizes#agp_version_851_or_higher for more details.
2025-05-15 08:41:46 -07:00
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android Remove the option to compress Android native libraries 2025-05-15 08:41:46 -07:00
ios Fix empty lines being added for errors with no script backtrace 2025-05-05 13:27:21 +02:00
linuxbsd Merge pull request #106400 from RandomShaper/win_compat 2025-05-15 10:22:16 -05:00
macos macOS: Send initial modifier keys as input events 2025-05-15 16:58:49 +10:00
web Merge pull request #105585 from marcosc90/fix-web-update-size 2025-05-14 09:44:13 -05:00
windows Exclude RD creation test functions from templates 2025-05-15 10:12:38 +02:00
SCsub SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
platform_builders.py SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
register_platform_apis.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00