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SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
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base_button.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
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base_button.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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box_container.cpp
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Fit grid with label and component of editor
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2017-05-22 20:25:19 +09:00 |
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box_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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button.cpp
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New customizable editor theme
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2017-05-09 17:46:54 +09:00 |
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button.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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button_group.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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button_group.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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center_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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center_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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check_box.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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check_box.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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check_button.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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check_button.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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color_picker.cpp
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ColorPicker: fix DPI, hue & color update issues
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2017-06-20 04:00:05 +07:00 |
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color_picker.h
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Fix ColorPicker's screen pick functionality
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2017-06-19 09:23:57 -03:00 |
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color_rect.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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color_rect.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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container.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
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container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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control.cpp
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Properly adjust the visible editor rect and make limits respected, closes #8328
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2017-06-12 16:19:12 -03:00 |
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control.h
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Rename [gs]et_pos to [gs]et_position for Controls
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2017-04-10 08:27:34 +02:00 |
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dialogs.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
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dialogs.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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file_dialog.cpp
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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file_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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gradient_edit.cpp
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renamed occurances of ColorRamp with Gradient
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2017-06-14 01:24:04 +02:00 |
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gradient_edit.h
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renamed occurances of ColorRamp with Gradient
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2017-06-14 01:24:04 +02:00 |
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graph_edit.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
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graph_edit.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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graph_node.cpp
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BuildSystem: generated files have .gen.extension
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2017-06-25 07:55:01 +07:00 |
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graph_node.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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grid_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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grid_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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input_action.cpp
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Fix shortcuts, make them visible again and work.
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2017-06-22 19:57:59 -03:00 |
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input_action.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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item_list.cpp
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fixed overlapping of temp. colors (script editor)
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2017-06-07 02:41:08 -07:00 |
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item_list.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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label.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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label.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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line_edit.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
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line_edit.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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link_button.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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link_button.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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margin_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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margin_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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menu_button.cpp
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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menu_button.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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option_button.cpp
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Revert "Add new editor and default theme (WIP)"
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2017-05-03 06:19:15 +09:00 |
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option_button.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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panel.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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panel.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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panel_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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panel_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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patch_9_rect.cpp
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-Moved NinePatch to shader, saves a ton of draw calls rendering UI
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2017-06-21 23:37:25 -03:00 |
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patch_9_rect.h
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-Moved NinePatch to shader, saves a ton of draw calls rendering UI
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2017-06-21 23:37:25 -03:00 |
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popup.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
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popup.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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popup_menu.cpp
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Merge pull request #8407 from Jylhis/popup_item_select_hide
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2017-06-20 00:20:21 +02:00 |
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popup_menu.h
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Merge pull request #8407 from Jylhis/popup_item_select_hide
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2017-06-20 00:20:21 +02:00 |
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progress_bar.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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progress_bar.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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range.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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range.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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reference_rect.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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reference_rect.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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rich_text_label.cpp
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Add statements for script types of RichTextLabel
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2017-06-24 14:18:23 +08:00 |
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rich_text_label.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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scroll_bar.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
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scroll_bar.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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scroll_container.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
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scroll_container.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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separator.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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separator.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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slider.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
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slider.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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spin_box.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
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spin_box.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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split_container.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
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split_container.h
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Restired multithread support in OSX and Windows, should stop the crashes.
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2017-06-10 10:15:33 -03:00 |
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tab_container.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
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tab_container.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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tabs.cpp
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Enhance scene tabs
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2017-06-16 13:21:05 +09:00 |
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tabs.h
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Enhance scene tabs
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2017-06-16 13:21:05 +09:00 |
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text_edit.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
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text_edit.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
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texture_button.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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texture_button.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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texture_progress.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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texture_progress.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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texture_rect.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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texture_rect.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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tool_button.cpp
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Revert "Add new editor and default theme (WIP)"
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2017-05-03 06:19:15 +09:00 |
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tool_button.h
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Revert "Add new editor and default theme (WIP)"
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2017-05-03 06:19:15 +09:00 |
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tree.cpp
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Fix build error
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2017-06-05 21:19:54 +07:00 |
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tree.h
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Removed stupid right arrow to edit resource. Now simply click it..
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2017-06-04 20:35:45 -03:00 |
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video_player.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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video_player.h
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Removal of Image from Variant, converted to a Resource.
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2017-05-17 07:37:45 -03:00 |
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viewport_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
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viewport_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |