mirror of https://github.com/godotengine/godot
The multithreaded importer often causes system-wide hangs when importing more than 20 files at a time.
Running the editor at normal priority allows other applications on the system to be responsive during long imports.
(cherry picked from commit
|
||
|---|---|---|
| .. | ||
| android | ||
| iphone | ||
| javascript | ||
| osx | ||
| server | ||
| uwp | ||
| windows | ||
| x11 | ||
| SCsub | ||
| register_platform_apis.h | ||