mirror of https://github.com/godotengine/godot
Adds fixed timestep interpolation to the visual server. Switchable on and off with project setting. This version does not add new API for set_transform etc, when nodes have the interpolated flag set they will always use interpolation. |
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| .. | ||
| SCsub | ||
| rasterizer_dummy.h | ||
| texture_loader_dummy.cpp | ||
| texture_loader_dummy.h | ||