mirror of https://github.com/godotengine/godot
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and doesn't guarantee the call is valid. |
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| .. | ||
| core | ||
| data | ||
| python_build | ||
| scene | ||
| servers | ||
| SCsub | ||
| create_test.py | ||
| display_server_mock.h | ||
| test_macros.cpp | ||
| test_macros.h | ||
| test_main.cpp | ||
| test_main.h | ||
| test_tools.h | ||
| test_utils.cpp | ||
| test_utils.h | ||
| test_validate_testing.h | ||