mirror of https://github.com/godotengine/godot
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change |
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| .. | ||
| fbx_anim_container.h | ||
| fbx_bone.cpp | ||
| fbx_bone.h | ||
| fbx_material.cpp | ||
| fbx_material.h | ||
| fbx_mesh_data.cpp | ||
| fbx_mesh_data.h | ||
| fbx_node.h | ||
| fbx_skeleton.cpp | ||
| fbx_skeleton.h | ||
| import_state.h | ||
| model_abstraction.h | ||
| pivot_transform.cpp | ||
| pivot_transform.h | ||