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godot/core/variant
Nathan Franke dd30253cdc
PackedByteArray, Array slice end exclusive, rename subarray to slice
2021-11-26 22:13:12 -06:00
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array.cpp PackedByteArray, Array slice end exclusive, rename subarray to slice 2021-11-26 22:13:12 -06:00
array.h PackedByteArray, Array slice end exclusive, rename subarray to slice 2021-11-26 22:13:12 -06:00
binder_common.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
callable.cpp
callable.h
callable_bind.cpp
callable_bind.h
container_type_validate.h
dictionary.cpp Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
dictionary.h Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
method_ptrcall.h
native_ptr.h
type_info.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
typed_array.h
variant.cpp Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
variant.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
variant_call.cpp PackedByteArray, Array slice end exclusive, rename subarray to slice 2021-11-26 22:13:12 -06:00
variant_construct.cpp
variant_construct.h
variant_destruct.cpp
variant_destruct.h
variant_internal.h
variant_op.cpp
variant_op.h
variant_parser.cpp Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
variant_parser.h Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
variant_setget.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
variant_setget.h
variant_utility.cpp Expose `randfn` to global scope 2021-11-17 14:29:19 +03:00