mirror of https://github.com/godotengine/godot
So places that need to look into it can use the list instead of parsing ProjectSettings details (like checking "*" in path for testing if it's singleton). |
||
|---|---|---|
| .. | ||
| GodotTools | ||
| bindings_generator.cpp | ||
| bindings_generator.h | ||
| code_completion.cpp | ||
| code_completion.h | ||
| csharp_project.cpp | ||
| csharp_project.h | ||
| editor_internal_calls.cpp | ||
| editor_internal_calls.h | ||
| godotsharp_export.cpp | ||
| godotsharp_export.h | ||
| script_class_parser.cpp | ||
| script_class_parser.h | ||