1
0
Fork 0
godot/platform/web
Adam Scott c8ae076c1a
Fix emscripten 3.1.51 breaking change about `*glGetProcAddress()`
(cherry picked from commit 5922ac0fb1)
2024-03-11 23:42:48 +01:00
..
api
doc_classes Add documentation to EditorExportPlatformWeb 2024-03-11 15:05:13 +01:00
export Display a message about missing C# support on Android/iOS/Web platforms 2023-06-24 00:09:06 +02:00
js Fix godot_js_wrapper_create_cb regression 2023-10-24 17:25:07 +02:00
.eslintrc.engine.js
.eslintrc.html.js
.eslintrc.js
.eslintrc.libs.js
README.md
SCsub
audio_driver_web.cpp
audio_driver_web.h
detect.py Fix emscripten 3.1.51 breaking change about `*glGetProcAddress()` 2024-03-11 23:42:48 +01:00
display_server_web.cpp [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server_web.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
dom_keys.inc
emscripten_helpers.py
godot_audio.h
godot_js.h
godot_webgl2.h
http_client_web.cpp [Web] Always return -1 as body length in HTTPClientWeb. 2023-09-20 18:40:36 +02:00
http_client_web.h [Web] Always return -1 as body length in HTTPClientWeb. 2023-09-20 18:40:36 +02:00
javascript_bridge_singleton.cpp
os_web.cpp Fix formatting of dlopen error message on Windows 2023-07-10 18:09:57 +02:00
os_web.h
package-lock.json [Web] Update npm packages 2023-09-21 15:39:16 +02:00
package.json [Web] Update npm packages 2023-09-21 15:39:16 +02:00
platform_config.h
serve.py
web_main.cpp
web_runtime.cpp

README.md

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.