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SCsub
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Disable Node3D when compiling without 3D and fix disable_3d option
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2021-08-13 08:59:48 -05:00 |
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area_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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area_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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audio_listener_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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audio_listener_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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audio_stream_player_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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audio_stream_player_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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bone_attachment_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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bone_attachment_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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camera_3d.cpp
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CameraMatrix: Pre-allocate Vector in get_projection_planes().
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2022-01-13 10:14:59 +05:45 |
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camera_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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collision_object_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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collision_object_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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collision_polygon_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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collision_polygon_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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collision_shape_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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collision_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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cpu_particles_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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cpu_particles_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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decal.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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decal.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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fog_volume.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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fog_volume.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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gpu_particles_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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gpu_particles_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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gpu_particles_collision_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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gpu_particles_collision_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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importer_mesh_instance_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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importer_mesh_instance_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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joint_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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joint_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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light_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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light_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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lightmap_gi.cpp
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Use fill() to fill an entire image instead of setting pixels individually.
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2022-01-08 17:43:15 +05:45 |
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lightmap_gi.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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lightmap_probe.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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lightmap_probe.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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lightmapper.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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lightmapper.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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mesh_instance_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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mesh_instance_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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multimesh_instance_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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multimesh_instance_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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navigation_agent_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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navigation_agent_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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navigation_obstacle_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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navigation_obstacle_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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navigation_region_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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navigation_region_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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node_3d.cpp
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Fix incorrect default transform values on foreign 3D nodes
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2022-01-06 15:52:22 +00:00 |
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node_3d.h
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Fix incorrect default transform values on foreign 3D nodes
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2022-01-06 15:52:22 +00:00 |
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occluder_instance_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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occluder_instance_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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path_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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path_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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physics_body_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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physics_body_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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position_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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position_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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ray_cast_3d.cpp
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Fixed incorrect property types
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2022-01-11 17:17:11 +05:30 |
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ray_cast_3d.h
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Fixed incorrect property types
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2022-01-11 17:17:11 +05:30 |
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reflection_probe.cpp
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Merge pull request #56305 from Calinou/rename-lod-threshold
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2022-01-04 15:28:06 +01:00 |
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reflection_probe.h
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Merge pull request #56305 from Calinou/rename-lod-threshold
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2022-01-04 15:28:06 +01:00 |
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remote_transform_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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remote_transform_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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skeleton_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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skeleton_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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skeleton_ik_3d.cpp
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Style: Remove inconsistently used `@author` docstrings
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2022-01-04 20:42:50 +01:00 |
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skeleton_ik_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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soft_dynamic_body_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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soft_dynamic_body_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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spring_arm_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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spring_arm_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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sprite_3d.cpp
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Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
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2022-01-12 16:49:57 +01:00 |
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sprite_3d.h
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Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
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2022-01-12 16:49:57 +01:00 |
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vehicle_body_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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vehicle_body_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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velocity_tracker_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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velocity_tracker_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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visible_on_screen_notifier_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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visible_on_screen_notifier_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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visual_instance_3d.cpp
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Added material_overlay property to MeshInstance3D
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2022-01-05 11:47:51 +01:00 |
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visual_instance_3d.h
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Added material_overlay property to MeshInstance3D
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2022-01-05 11:47:51 +01:00 |
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voxel_gi.cpp
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Merge pull request #55331 from Calinou/voxelgidata-fix-dynamic-range-property
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2022-01-04 09:59:26 +01:00 |
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voxel_gi.h
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Merge pull request #55332 from Calinou/voxelgidata-tweak-default-dynamic-range
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2022-01-04 17:18:28 +01:00 |
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voxelizer.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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voxelizer.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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world_environment.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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world_environment.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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xr_nodes.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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xr_nodes.h
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Style: Remove inconsistently used `@author` docstrings
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2022-01-04 20:42:50 +01:00 |