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SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
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animated_sprite.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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animated_sprite.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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area_2d.cpp
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Update an outdated method name in error message
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2018-02-07 12:32:05 +09:00 |
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area_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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audio_stream_player_2d.cpp
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Fix typos with codespell
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2018-02-21 19:46:06 +01:00 |
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audio_stream_player_2d.h
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Merge pull request #15254 from mrcdk/pitch_scale
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2018-02-01 14:26:27 +01:00 |
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back_buffer_copy.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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back_buffer_copy.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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camera_2d.cpp
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Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor works fine). Fix #16095.
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2018-01-27 19:37:04 +01:00 |
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camera_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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canvas_item.cpp
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Merge pull request #17502 from groud/2Deditor_rect
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2018-04-13 10:21:44 -03:00 |
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canvas_item.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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canvas_modulate.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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canvas_modulate.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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collision_object_2d.cpp
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Improve CollisionObject/CollisionObject2D warning message
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2018-02-19 21:48:31 +01:00 |
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collision_object_2d.h
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Before I forget, add warnings on areas without children (should not break anything).
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2018-01-18 14:31:07 -03:00 |
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collision_polygon_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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collision_polygon_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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collision_shape_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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collision_shape_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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joints_2d.cpp
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Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
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2018-02-05 18:54:07 +01:00 |
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joints_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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light_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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light_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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light_occluder_2d.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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light_occluder_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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line_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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line_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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line_builder.cpp
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Fix Line2D tile mode for non-square textures
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2018-02-25 01:49:10 +01:00 |
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line_builder.h
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Fix Line2D tile mode for non-square textures
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2018-02-25 01:49:10 +01:00 |
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mesh_instance_2d.cpp
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2D Skeletons WORK IN PROGRESS
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2018-02-21 17:24:00 -03:00 |
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mesh_instance_2d.h
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Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
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2018-02-21 09:39:09 -03:00 |
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navigation2d.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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navigation2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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navigation_polygon.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
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navigation_polygon.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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node_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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node_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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parallax_background.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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parallax_background.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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parallax_layer.cpp
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Removed strange custom world2d in CanvasLayer, been there since always and not sure why.
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2018-04-07 19:43:09 -03:00 |
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parallax_layer.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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particles_2d.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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particles_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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path_2d.cpp
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Ability to change path color with self modulate
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2018-04-17 15:06:15 +09:00 |
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path_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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path_texture.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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path_texture.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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physics_body_2d.cpp
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Added forgotten infinite_inertia to bindings
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2018-02-21 08:42:36 +01:00 |
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physics_body_2d.h
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Improved kinematic body 2D and 3D, Now can move rigid body
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2018-02-20 12:43:47 +01:00 |
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polygon_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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polygon_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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position_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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position_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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ray_cast_2d.cpp
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Use internal physics processing for Nodes' internal logic
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2018-04-11 09:28:14 +02:00 |
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ray_cast_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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remote_transform_2d.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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remote_transform_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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screen_button.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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screen_button.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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skeleton_2d.cpp
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2D Skeletons WORK IN PROGRESS
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2018-02-21 17:24:00 -03:00 |
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skeleton_2d.h
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Skeleton2D: Fix missing return value in comparator
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2018-02-22 08:18:25 +01:00 |
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sprite.cpp
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Fix error spam with Sprite has compressed texture
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2018-04-16 21:53:54 +09:00 |
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sprite.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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tile_map.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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tile_map.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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visibility_notifier_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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visibility_notifier_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
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y_sort.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
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y_sort.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |