mirror of https://github.com/godotengine/godot
This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned. |
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| .. | ||
| doc_classes | ||
| shaders | ||
| SCsub | ||
| config.py | ||
| mobile_interface.cpp | ||
| mobile_interface.h | ||
| register_types.cpp | ||
| register_types.h | ||