mirror of https://github.com/godotengine/godot
A better fix would be to make Godot's export code properly parse the tag over multiple lines (and maybe even use XMLParser instead of doing it ad-hoc?). As for the APK names, we could alternatively pick the first .apk found in the `debug` and `release` folders without expecting a specific name. Fixes #32414. |
||
|---|---|---|
| .. | ||
| src/com/godot/game | ||
| AndroidManifest.xml | ||
| build.gradle | ||
| config.gradle | ||