mirror of https://github.com/godotengine/godot
Minor patch upgrade. Enabling ray packets results in faster processing of ray streams (i.e. occlusion culling buffer updates) at the cost of slightly larger binary sizes. |
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| .. | ||
| rtcore.h | ||
| rtcore_buffer.h | ||
| rtcore_builder.h | ||
| rtcore_common.h | ||
| rtcore_config.h | ||
| rtcore_device.h | ||
| rtcore_geometry.h | ||
| rtcore_quaternion.h | ||
| rtcore_ray.h | ||
| rtcore_scene.h | ||