mirror of https://github.com/godotengine/godot
- Fix buildsystem for WinRT/UWP platform. - Add audio driver and joystick mapping for WinRT. - Enable thread class for WinRT. - Refactor MSVC compiler architecture detection to methods.py, so it can be used by Windows and WinRT. |
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| .. | ||
| tests | ||
| SCsub | ||
| input_default.cpp | ||
| input_default.h | ||
| main.cpp | ||
| main.h | ||
| performance.cpp | ||
| performance.h | ||
| splash.h | ||