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godot/modules/mono/editor
Raul Santos 975369fceb
[.NET] Fix EmitSignal with typed array parameters
Signals with typed arrays were generating EmitSignal methods with untyped array parameters.
2024-12-20 06:51:09 +01:00
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Godot.NET.Sdk Move to .NET8 2024-12-13 14:00:13 +01:00
GodotTools [.NET] Upgrade user project's TargetFramework to `net8.0` 2024-12-18 02:44:32 +01:00
script_templates SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
bindings_generator.cpp [.NET] Fix EmitSignal with typed array parameters 2024-12-20 06:51:09 +01:00
bindings_generator.h C#: Fix warnings caught by new problem-matchers 2024-12-10 14:04:35 -06:00
code_completion.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp Merge pull request #92316 from alula/msvc-clang 2024-08-29 10:36:17 +02:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00