mirror of https://github.com/godotengine/godot
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D and for floating-point AABBs to exclude points on some of its faces. |
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| .. | ||
| test_aabb.h | ||
| test_astar.h | ||
| test_basis.h | ||
| test_color.h | ||
| test_expression.h | ||
| test_geometry_2d.h | ||
| test_geometry_3d.h | ||
| test_math.cpp | ||
| test_math.h | ||
| test_random_number_generator.h | ||
| test_rect2.h | ||