mirror of https://github.com/godotengine/godot
Properly pair and unpair instances based on cull mask to avoid any unnecessary processing and to ensure that changing the cull_mask and layer_mask actually updates culling behavior |
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|---|---|---|
| .. | ||
| SCsub | ||
| forward_id_storage.cpp | ||
| forward_id_storage.h | ||
| light_storage.cpp | ||
| light_storage.h | ||
| material_storage.cpp | ||
| material_storage.h | ||
| mesh_storage.cpp | ||
| mesh_storage.h | ||
| particles_storage.cpp | ||
| particles_storage.h | ||
| render_buffer_custom_data_rd.h | ||
| render_data_rd.cpp | ||
| render_data_rd.h | ||
| render_scene_buffers_rd.compat.inc | ||
| render_scene_buffers_rd.cpp | ||
| render_scene_buffers_rd.h | ||
| render_scene_data_rd.cpp | ||
| render_scene_data_rd.h | ||
| texture_storage.cpp | ||
| texture_storage.h | ||
| utilities.cpp | ||
| utilities.h | ||