mirror of https://github.com/godotengine/godot
Introduces a new structure to store samplers created with certain parameters instead of storing a 'custom' set of samplers. Allows viewports to correctly configure the mipmap bias and use it when rendering the scene. |
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| .. | ||
| SCsub | ||
| render_forward_clustered.cpp | ||
| render_forward_clustered.h | ||
| scene_shader_forward_clustered.cpp | ||
| scene_shader_forward_clustered.h | ||