mirror of https://github.com/godotengine/godot
In this PR: - Removed rset - rpc_config can now optionally configure transfer mode (reliable/unreliable/ordered) and channel (channels are not actually implemented yet.) - Refactor how the RPC id is computed to minimize the logic in Node and scripts that now only needs a single `get_rpc_methods` function. |
||
|---|---|---|
| .. | ||
| SCsub | ||
| pluginscript_instance.cpp | ||
| pluginscript_instance.h | ||
| pluginscript_language.cpp | ||
| pluginscript_language.h | ||
| pluginscript_loader.cpp | ||
| pluginscript_loader.h | ||
| pluginscript_script.cpp | ||
| pluginscript_script.h | ||
| register_types.cpp | ||
| register_types.h | ||