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godot/modules/lightmapper_rd
Rudolph Bester 239f299d6c Fix SH lightmap coefficients for direct lights 2025-02-23 07:25:00 +02:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
config.py Disable `lightmapper_rd` module in non-editor builds (and in Android editor) 2023-09-29 11:30:15 +02:00
lightmapper_rd.cpp Fix SH lightmap coefficients for direct lights 2025-02-23 07:25:00 +02:00
lightmapper_rd.h Fix SH lightmap coefficients for direct lights 2025-02-23 07:25:00 +02:00
lm_blendseams.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
lm_common_inc.glsl Add a supersampling option to LightmapGI 2025-01-07 18:44:59 +01:00
lm_compute.glsl Fix SH lightmap coefficients for direct lights 2025-02-23 07:25:00 +02:00
lm_raster.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
register_types.cpp Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes 2025-02-06 14:36:23 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00