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godot/platform/android/java
Fredia Huya-Kouadio d4dc9e4bda Improve touchpad and mouse support for the Android editor
- Fix issues with using a touchpad to click, drag, interact with the navigation controls, etc..
- Fix issues with panning with 2+ fingers
- Fix issues with using double-tap to magnify on the spatial editor

(cherry picked from commit 01ee00f710)
2023-06-29 16:03:22 +02:00
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app Update the format for the app version code and name 2023-06-29 16:03:21 +02:00
editor Update the gradle build tasks to generate play store builds. 2023-06-29 16:03:21 +02:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-30 19:14:54 +02:00
lib Improve touchpad and mouse support for the Android editor 2023-06-29 16:03:22 +02:00
nativeSrcsConfigs Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
scripts
build.gradle Update the gradle build tasks to generate play store builds. 2023-06-29 16:03:21 +02:00
gradle.properties Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
gradlew
gradlew.bat
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00