mirror of https://github.com/godotengine/godot
Fixed: Error cause by attemptng to delete a NULL pointer. unregister_gdnative_types() now checks discoverer to see if it is NULL before deleting. After selecting a godot project to edit (in Win10), the discoverer_callback() wasn't called thus discoverer was NULL. |
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|---|---|---|
| .. | ||
| gdnative | ||
| include | ||
| nativescript | ||
| SCsub | ||
| config.py | ||
| gdnative.cpp | ||
| gdnative.h | ||
| register_types.cpp | ||
| register_types.h | ||