mirror of https://github.com/godotengine/godot
Adds support for LTO on macOS and Android. Disable LTO by default on iOS even if `production=yes` is set. Also add `linker` option to `server` platform missed in #63283. Refactor code handling old arguments to make it simpler (breaks compat, but is explicit enough about it and scripts are easy to fix). |
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| .. | ||
| SCsub | ||
| detect.py | ||
| godot_server.cpp | ||
| logo.png | ||
| os_server.cpp | ||
| os_server.h | ||
| platform_config.h | ||