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godot/scene
Yuri Roubinsky d2fd2f32fc Uses LoD even if UV slot is not used in visual shader textures 2019-10-10 13:11:04 +03:00
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2d Fix crash in TileMap::update_cell_bitmask 2019-10-08 15:46:38 +02:00
3d Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses 2019-10-02 09:57:12 +02:00
animation Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses 2019-10-02 09:57:12 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Remove dependency on the editor directory being in the build's include path. 2019-10-10 08:57:00 +02:00
main Make tooltips have the same scale as their Controls 2019-10-05 02:04:40 -03:00
resources Uses LoD even if UV slot is not used in visual shader textures 2019-10-10 13:11:04 +03:00
SCsub
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp
scene_string_names.h