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canvas_item.cpp
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Rework CanvasItem visibility propagation
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2022-02-06 00:26:28 +01:00 |
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canvas_item.h
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Rework CanvasItem visibility propagation
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2022-02-06 00:26:28 +01:00 |
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canvas_layer.cpp
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Add visibility to CanvasLayer
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2022-02-05 14:02:21 +01:00 |
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canvas_layer.h
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Add visibility to CanvasLayer
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2022-02-05 14:02:21 +01:00 |
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http_request.cpp
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Merge pull request #56771 from mhilbrunner/unacceptable
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2022-02-02 18:28:30 +01:00 |
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http_request.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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instance_placeholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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instance_placeholder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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node.cpp
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[Net] Allow to use strings as method name in RPC.
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2022-02-09 14:27:16 +01:00 |
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node.h
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |
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resource_preloader.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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resource_preloader.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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scene_tree.cpp
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[Net] Move RPC, Node cache out of MultiplayerAPI.
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2022-02-05 02:00:23 +01:00 |
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scene_tree.h
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |
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shader_globals_override.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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shader_globals_override.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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timer.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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timer.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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viewport.cpp
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[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to allow multi-window interface in full-screen.
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2022-02-04 12:08:46 +02:00 |
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viewport.h
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Merge pull request #57517 from groud/viewport_expose_gui_focus
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2022-02-03 11:20:20 +01:00 |
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window.cpp
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[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to allow multi-window interface in full-screen.
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2022-02-04 12:08:46 +02:00 |
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window.h
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[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to allow multi-window interface in full-screen.
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2022-02-04 12:08:46 +02:00 |