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godot/scene
Thaddeus Crews 1b4ed4c038
Merge pull request #105595 from bruvzg/focus_fx
Fix `FOCUS_ACCESSIBILITY` grabbing focus when it is not supposed to, forward `GraphNode` key input to `GraphEdit`.
2025-04-27 19:21:34 -05:00
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2d Merge pull request #104386 from Repiteo/core/cpp-math 2025-04-27 19:21:22 -05:00
3d Merge pull request #104386 from Repiteo/core/cpp-math 2025-04-27 19:21:22 -05:00
animation Merge pull request #105552 from adamwych/expose-get-node-list 2025-04-27 19:21:26 -05:00
audio Base accessibility API. 2025-04-08 20:14:28 +03:00
debugger Add Embed Game Window hotkeys support and pause/next frame shortcuts 2025-04-25 02:36:00 -03:00
gui Merge pull request #105595 from bruvzg/focus_fx 2025-04-27 19:21:34 -05:00
main Merge pull request #105595 from bruvzg/focus_fx 2025-04-27 19:21:34 -05:00
resources Merge pull request #105799 from Repiteo/scons/enum-conversion-warnings 2025-04-27 19:21:23 -05:00
theme Use SVGTextures for editor and default theme icons. 2025-04-19 12:48:24 +03:00
SCsub
property_list_helper.cpp
property_list_helper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_scene_types.cpp SvgTexture not in 3D 2025-04-22 17:50:43 +08:00
register_scene_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_string_names.h Always use `String` as `StringName` backing internally. 2025-04-23 14:57:03 +02:00