1
0
Fork 0
godot/modules/gltf/editor
Aaron Franke dc85b32a50
GLTF: Don't collapse non-joint leaf nodes when importing skeletons
2025-06-08 14:47:37 -07:00
..
editor_import_blend_runner.cpp Do not use Dictionary::keys() for Dictionary iteration. 2025-04-05 18:42:13 +08:00
editor_import_blend_runner.h Remove TOOLS_ENABLED checks from editor/ 2025-03-14 18:13:16 +01:00
editor_scene_exporter_gltf_plugin.cpp Remove TOOLS_ENABLED checks from editor/ 2025-03-14 18:13:16 +01:00
editor_scene_exporter_gltf_plugin.h Remove TOOLS_ENABLED checks from editor/ 2025-03-14 18:13:16 +01:00
editor_scene_exporter_gltf_settings.cpp Merge pull request #93722 from aaronfranke/gltf-khr-node-visibility 2025-04-24 17:18:51 -05:00
editor_scene_exporter_gltf_settings.h Remove TOOLS_ENABLED checks from editor/ 2025-03-14 18:13:16 +01:00
editor_scene_importer_blend.cpp Merge pull request #105910 from lawnjelly/global_get_fast4 2025-04-30 09:18:44 -05:00
editor_scene_importer_blend.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_scene_importer_gltf.cpp GLTF: Don't collapse non-joint leaf nodes when importing skeletons 2025-06-08 14:47:37 -07:00
editor_scene_importer_gltf.h Remove TOOLS_ENABLED checks from editor/ 2025-03-14 18:13:16 +01:00