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godot/editor/import
Rémi Verschelde b8485366c2
Merge pull request #107211 from bruvzg/mat_ext_and_over
Restore 3.x style material auto-extraction import option.
2025-06-10 12:30:26 +02:00
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3d Merge pull request #107211 from bruvzg/mat_ext_and_over 2025-06-10 12:30:26 +02:00
SCsub
atlas_import_failed.xpm
audio_stream_import_settings.cpp Merge pull request #103029 from KoBeWi/increase_offset 2025-06-09 12:31:41 -05:00
audio_stream_import_settings.h Reorganize scroll and zoom elements in the audio import dialog 2025-05-29 20:46:18 -03:00
dynamic_font_import_settings.cpp Move `unicode_ranges` out of `dynamic_font_import_settings.cpp` into its own file 2025-06-04 23:16:06 +02:00
dynamic_font_import_settings.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_import_plugin.cpp Relax the requirements for making EditorImportPlugin 2025-05-21 22:13:09 +08:00
editor_import_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_bitmask.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_bitmask.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_bmfont.cpp Using iterator pattern instead of List::Element *. 2025-03-28 13:29:15 +08:00
resource_importer_bmfont.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_csv_translation.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_csv_translation.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_dynamic_font.cpp Make build profile project detection also set build options 2025-06-03 11:11:33 -03:00
resource_importer_dynamic_font.h Make build profile project detection also set build options 2025-06-03 11:11:33 -03:00
resource_importer_image.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_image.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_imagefont.cpp [Image font import] Allow comma separated lists as a character range. 2025-06-04 13:21:00 +03:00
resource_importer_imagefont.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_layered_texture.cpp Explicitly handle Image AlphaMode enum instead of treating as bool 2025-05-20 05:04:23 -07:00
resource_importer_layered_texture.h BasisU: Use KTX2 format and add import options to configure encoder 2025-05-03 01:45:38 +08:00
resource_importer_shader_file.cpp Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
resource_importer_shader_file.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_svg.cpp Add `SVGTexture` importer. 2025-04-24 08:15:53 +03:00
resource_importer_svg.h Add `SVGTexture` importer. 2025-04-24 08:15:53 +03:00
resource_importer_texture.cpp Make svg files respect `interface/theme/icon_saturation` setting when being imported as `Texture2D`. 2025-06-03 08:35:04 +08:00
resource_importer_texture.h Merge pull request #99676 from BlueCube3310/tex-import-vram-specified 2025-05-13 16:22:22 -05:00
resource_importer_texture_atlas.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_texture_atlas.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_texture_settings.cpp
resource_importer_texture_settings.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
resource_importer_wav.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_wav.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
unicode_ranges.inc Move `unicode_ranges` out of `dynamic_font_import_settings.cpp` into its own file 2025-06-04 23:16:06 +02:00