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godot/modules/visual_script
Juan Linietsky cfbdeeffec Added ability to create custom nodes from script. 2016-08-07 21:22:14 -03:00
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config.py
register_types.cpp Added ability to create custom nodes from script. 2016-08-07 21:22:14 -03:00
register_types.h
visual_script.cpp Added ability to create custom nodes from script. 2016-08-07 21:22:14 -03:00
visual_script.h Added ability to create custom nodes from script. 2016-08-07 21:22:14 -03:00
visual_script_builtin_funcs.cpp -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
visual_script_builtin_funcs.h VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
visual_script_editor.cpp Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
visual_script_editor.h Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
visual_script_flow_control.cpp -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
visual_script_flow_control.h -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
visual_script_func_nodes.cpp -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
visual_script_func_nodes.h -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
visual_script_nodes.cpp Added ability to create custom nodes from script. 2016-08-07 21:22:14 -03:00
visual_script_nodes.h Added ability to create custom nodes from script. 2016-08-07 21:22:14 -03:00
visual_script_yield_nodes.cpp -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
visual_script_yield_nodes.h -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00