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godot/servers
Rémi Verschelde a01ea509f5
Merge pull request #49826 from groud/fix_mesh_transform
Keep the drawing transform when drawing meshing in CanvasItem
2021-06-24 19:38:56 +02:00
..
audio Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
camera Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
physics_2d Refactor CommandQueueMT 2021-06-09 13:10:49 -03:00
physics_3d Merge pull request #42636 from madmiraal/fix-infinite-inertia 2021-06-11 13:00:31 +02:00
rendering Merge pull request #49826 from groud/fix_mesh_transform 2021-06-24 19:38:56 +02:00
xr Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
SCsub
audio_server.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
audio_server.h
camera_server.cpp
camera_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
display_server.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
display_server.h Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
display_server_headless.h
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp
physics_server_2d.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
physics_server_3d.cpp
physics_server_3d.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
register_server_types.cpp
register_server_types.h
rendering_server.cpp Implement visibility range and dependencies. 2021-06-14 12:17:11 +02:00
rendering_server.h Implement animation slice drawing in CanvasItem 2021-06-17 12:42:27 -03:00
server_wrap_mt_common.h
text_server.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
text_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
xr_server.cpp Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
xr_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00