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godot/modules/mono/glue/GodotSharp/GodotSharp
Raul Santos fbd41a6eda
C#: Always convert float Variants to System.Double
Godot floats are always 64-bit.
The real_t feature only affects vectors, not scalars.
2022-12-02 17:04:11 +01:00
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Core C#: Always convert float Variants to System.Double 2022-12-02 17:04:11 +01:00
Properties C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
GlobalUsings.cs C#: Upgrade to .NET 6 (5.0 -> 6.0) 2022-08-22 03:36:51 +02:00
GodotSharp.csproj C#: Remove VariantSpanDisposer and use constants in stackalloc 2022-11-27 03:04:34 +01:00
GodotSharp.csproj.DotSettings C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00