1
0
Fork 0
godot/modules/mono/editor
Raul Santos 5a53ec55ec
[.NET] Add Obsolete attribute to signal trampolines and emitter functions
If a signal is deprecated, make sure we also add the `[Obsolete]` attribute to that signal's trampoline and emitter functions.
2025-01-24 02:18:28 +01:00
..
Godot.NET.Sdk Move to .NET8 2024-12-13 14:00:13 +01:00
GodotTools [.NET] Upgrade user project's TargetFramework to `net8.0` 2024-12-18 02:44:32 +01:00
script_templates SCons: Properly `NoCache` all text files 2025-01-16 16:59:12 -06:00
bindings_generator.cpp [.NET] Add Obsolete attribute to signal trampolines and emitter functions 2025-01-24 02:18:28 +01:00
bindings_generator.h C#: Fix warnings caught by new problem-matchers 2024-12-10 14:04:35 -06:00
code_completion.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
code_completion.h
editor_internal_calls.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
editor_internal_calls.h
hostfxr_resolver.cpp Merge pull request #92316 from alula/msvc-clang 2024-08-29 10:36:17 +02:00
hostfxr_resolver.h
semver.cpp
semver.h Force build editor with regex module, remove checking code. 2025-01-07 19:43:23 +08:00