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godotengine
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godot
mirror of
https://github.com/godotengine/godot
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Code
cdafcefb6b
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Clay John
b4b20e95ed
Ensure that uv border size is passed in to sky rendering functions both when rendering the octmap and when rendering the sky as a background
2026-01-29 14:14:49 -08:00
..
SCsub
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fog.cpp
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
fog.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
gi.cpp
Remove `geometry_3d` include from `rendering_server.h`, to reduce compile time.
2026-01-27 18:12:38 +01:00
gi.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
sky.cpp
Ensure that uv border size is passed in to sky rendering functions both when rendering the octmap and when rendering the sky as a background
2026-01-29 14:14:49 -08:00
sky.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00