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godot/editor/import/3d
Rémi Verschelde 63c78e684b
Merge pull request #114165 from KoBeWi/static
Use actual class names in resource type hints
2026-02-02 10:10:24 +01:00
..
collada.cpp Core: Unify display of error type prefixes 2025-06-09 20:18:51 +03:00
collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_import_collada.cpp Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
editor_import_collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_renamer.cpp Replace unneeded Vector. 2025-09-16 15:04:13 +08:00
post_import_plugin_skeleton_renamer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_rest_fixer.cpp Make base_height_adjustment apply to global position & fix warning 2026-01-03 09:16:57 +09:00
post_import_plugin_skeleton_rest_fixer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_obj.cpp OBJ importer: Support bump multiplier (normal scale) 2025-09-26 12:46:31 +02:00
resource_importer_obj.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_scene.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
resource_importer_scene.h Remove unused private variables in `godot/editor` 2025-12-07 02:55:08 -08:00
scene_import_settings.cpp Merge pull request #115093 from Ivorforce/hashmap-explicit-copy 2026-01-31 22:50:51 +01:00
scene_import_settings.h Remove ResourceImporterScene singletons in favor of local usage 2025-10-31 07:13:00 -07:00