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godot/platform/linuxbsd/wayland
Riteo d12137bdda Wayland: Pass unmodified symbols to key events
Before this change we would internationalize the keycode itself in all
`InputEventKey`s, confusing the whole input subsystem.
2025-01-20 18:27:04 +01:00
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dynwrappers
SCsub SCons: Properly `NoCache` all text files 2025-01-16 16:59:12 -06:00
detect_prime_egl.cpp EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
detect_prime_egl.h EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
display_server_wayland.cpp Wayland: Release pressed events on application focus out 2025-01-20 01:38:25 +01:00
display_server_wayland.h Wayland: Unsuspend only for the same reason as suspension 2025-01-08 13:53:01 +01:00
egl_manager_wayland.cpp
egl_manager_wayland.h
egl_manager_wayland_gles.cpp Wayland: Add support for OpenGL ES driver 2024-05-03 05:17:13 +02:00
egl_manager_wayland_gles.h Wayland: Add support for OpenGL ES driver 2024-05-03 05:17:13 +02:00
key_mapping_xkb.cpp
key_mapping_xkb.h Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
rendering_context_driver_vulkan_wayland.cpp Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_wayland.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
wayland_thread.cpp Wayland: Pass unmodified symbols to key events 2025-01-20 18:27:04 +01:00
wayland_thread.h Implement `DisplayServer.window_start_resize`. 2025-01-07 07:58:02 +02:00