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godot/drivers/windows
Pāvels Nadtočajevs d5cea9bb2e
Implement `DirAccess.is_equivalent` method.
2025-03-25 17:52:15 +02:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
dir_access_windows.cpp Implement `DirAccess.is_equivalent` method. 2025-03-25 17:52:15 +02:00
dir_access_windows.h Implement `DirAccess.is_equivalent` method. 2025-03-25 17:52:15 +02:00
file_access_windows.cpp [FileAccess] Implement `get_size` and `get_access_time` methods. 2025-03-09 16:07:00 +02:00
file_access_windows.h [FileAccess] Implement `get_size` and `get_access_time` methods. 2025-03-09 16:07:00 +02:00
file_access_windows_pipe.cpp Implement `get_length()` for pipes. 2025-02-03 16:50:00 +02:00
file_access_windows_pipe.h [FileAccess] Implement `get_size` and `get_access_time` methods. 2025-03-09 16:07:00 +02:00
ip_windows.cpp [Net] Split Unix/Windows IP implementation 2024-11-12 17:33:47 +01:00
ip_windows.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
net_socket_winsock.cpp [Net] Split Unix/Windows NetSocket implementation 2024-11-10 16:13:50 +01:00
net_socket_winsock.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
thread_windows.cpp Add support for thread naming on windows platform 2024-12-14 14:42:39 +01:00
thread_windows.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00